New Technologies at Work
The opaqueness of machine-learning (ML) based systems is one of the key barriers to overcome in order to fully benefit from these technologies, especially in high-risk operations such as the railways that require strict regulatory oversight. This challenge is exacerbated in the case of collaborative work processes that involve several human operators, possibly in different occupational domains, and several ML technologies. The project addresses the challenge of designing explainable AI within an overarching design framework for socio-technical integration based on the recently proposed concept of networks of accountability. This concept outlines the interdependencies created between technology developers, organizational and individual users, and regulators due to the continuous process of data production and data use in ML-supported decision-making. The project will develop methods for extracting the different explainability requirements and for supporting their implementation, using a multi-method approach comprising expert interviews, participant observation, design workshops, and work process simulation. The project will be carried out with several partners at SBB and Siemens, focusing on solutions for application domains in traffic control and operations, inspections, and predictive maintenance. For more information, please contact Lena Schneider.
The increasing use of robotics in construction promises gains in efficiency, safety, and precision — but may also transform work in ways that harm worker autonomy, satisfaction, and overall well-being. This project addresses this challenge by embedding human-centered work design principles into the early stages of technological development through a serious game called BuildWork. The game is aimed at robot designers, construction managers, and decision-makers, and simulates a building project. Unlike traditional cost–schedule optimisation tools, BuildWork makes worker well-being — via competence, motivation, meaningful skill use, feedback, and social interaction— a key factor for project success.
BuildWork is being developed through a co-creative, iterative process: starting with paper-prototype workshops with industry stakeholders, followed by real-world playtestings and further iterations with industry partner Implenia. The
result is a tool that allows practitioners to experientially explore the social
and organizational consequences of automation decisions. By linking technical and social dimensions, this project offers a practical and accessible
way to promote “impact-aware” automation — encouraging construction automation strategies that respect both productivity and the human experience at work.
Related articles:
- Designing Workplace Robots: A Game for Automation and Augmentation Strategies in Construction
- external page Understanding stakeholders’ intention to use construction robots: a fuzzy-set qualitative comparative analysis
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